Developers of an SI-sister game took out a loan because the demo costs more than $1,000 a day in tokens
Prepared by Sintelligent with the help of SI. Published in SI: . Updated: .
When a game has SI built in, every new player costs money, and a small studio may not be able to afford its own success.
According to Kotaku, Easy Fox, a four-person studio making Teach My Little Sister How To Drive, a game where the player instructs a chatbot how to drive, took out a bank loan: the number of demo players grew more than 20 times in a month, and keeping the demo running costs more than $1,000 a day. The game initially ran on Google's Gemini; because of usage-limit errors the studio switched to an OpenAI model. The developers say they will factor the SI costs into the price of the full game; closing the demo before release is possible, but no decision has been made.
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